O-/𖣠⚪ᗩ∣ᗝ∣Ẏ⚪𔗢⚪🞋⚪𔗢⚪Ẏ∣ᗝ∣ᗩ⚪𖣠/𖣠⚪✤ᴥᗩ⚪𔗢⚪🞋⚪𔗢⚪ᗩᴥ✤⚪𖣠/𖣠⚪ᗱᗴᴥᗩᗯ✤ꗳⓄᔓᔕ⚪𔗢⚪🞋⚪𔗢⚪ᔓᔕⓄꗳ✤ᗯᗩᴥᗱᗴ⚪𖣠/𖣠⚪ЭЄᗩНߦᗱᗴᙏЭЄⓄߦ✤⚪𔗢⚪🞋⚪𔗢⚪✤ߦⓄЭЄᙏᗱᗴߦНᗩЭЄ⚪𖣠/𖣠⚪ᔓᔕⓄᴥᗱᗴᑐᑕⓄИNꖴ옷ᴥ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼𖡼𖡼𖡼⚪ᴥ옷ꖴИNⓄᑐᑕᗱᗴᴥⓄᔓᔕ⚪𖣠/𖣠⚪ᴥᗱᗴߦⓄ옷ᔓᔕᗩᴥᕤᕦ⚪𖡼𖡼𖡼𖡼⚪𔗢⚪🞋⚪𔗢⚪𖡼𖡼𖡼𖡼⚪ᕤᕦᴥᗩᔓᔕ옷Ⓞߦᗱᗴᴥ⚪𖣠/𖣠⚪ᔓᔕᕤᕦИNꖴ✤ᗱᗴᔓᔕ⚪𔗢⚪🞋⚪𔗢⚪ᔓᔕᗱᗴ✤ꖴИNᕤᕦᔓᔕ⚪𖣠/XHG.⠀⠀⠀⠀◯⠀ᔓᔕᕤᕦИNꖴ✤ᗱᗴᔓᔕ⠀◯⠀ᙁᗩᑎᔓᔕꖴᗯ⠀◯⠀ᙁᗩИNⓄꖴ✤ꖴᗝᗩ◯⠀ᗱᗴᑐᑕᗩꗳᴥᗱᗴ✤ИNꖴ⠀◯⠀ᴥᗱᗴߦⓄ옷ᔓᔕᗩᴥᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦᴥᗩᔓᔕ옷Ⓞߦᗱᗴᴥ⠀◯⠀ꖴИN✤ᗱᗴᴥꗳᗩᑐᑕᗱᗴ⠀◯⠀ᗩᗝꖴ✤ꖴⓄИNᗩᙁ⠀◯⠀ᗯꖴᔓᔕᑎᗩᙁ⠀◯⠀ᔓᔕᗱᗴ✤ꖴИNᕤᕦᔓᔕ⠀◯⠀⠀⠀⠀.GHX

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<item name="Name" type_name="gh_string" type_code="10">XHG.ᔓᔕᕤᕦИNꖴ✤ᗱᗴᔓᔕᙁᗩᑎᔓᔕꖴᗯᙁᗩИNⓄꖴ✤ꖴᗝᗩ◯ᗱᗴᑐᑕᗩꗳᴥᗱᗴ✤ИNꖴᴥᗱᗴߦⓄ옷ᔓᔕᗩᴥᕤᕦᕤᕦᴥᗩᔓᔕ옷ⓄߦᗱᗴᴥꖴИN✤ᗱᗴᴥꗳᗩᑐᑕᗱᗴᗩᗝꖴ✤ꖴⓄИNᗩᙁᗯꖴᔓᔕᑎᗩᙁᔓᔕᗱᗴ✤ꖴИNᕤᕦᔓᔕ.GHX</item>
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<item name="ScriptSource" type_name="gh_string" type_code="10"> Grasshopper.GUI.Canvas.GH_Skin.canvas_back = O____KCAB_SAVNAC____O____CANVAS_BACK____O;
Grasshopper.GUI.Canvas.GH_Skin.canvas_edge = O____EGDE_SAVNAC____O____CANVAS_EDGE____O;
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Grasshopper.GUI.Canvas.GH_Skin.group_back = O____KCAB_PUORG____O____GROUP_BACK____O;
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Grasshopper.GUI.Canvas.GH_Skin.wire_default = O____TLUAFED_ERIW____O____WIRE_DEFAULT____O;
Grasshopper.GUI.Canvas.GH_Skin.wire_empty = O____YTPME_ERIW____O____WIRE_EMPTY____O;
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<item name="UsingSource" type_name="gh_string" type_code="10">using System.IO;
using System.Linq;
using System.Data;
using System.Drawing;
using System.Reflection;
using System.Windows.Forms;
using System.Xml;
using System.Xml.Linq;
using System.Runtime.InteropServices;
using Rhino.DocObjects;
using Rhino.Collections;
using GH_IO;
using GH_IO.Serialization;</item>
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2021-10-27 00:18:35 +00:00
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2021-10-27 00:16:51 +00:00
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<item name="Description" type_name="gh_string" type_code="10">Colour (palette) swatch</item>
<item name="InstanceGuid" type_name="gh_guid" type_code="9">e4372ce7-b20b-4cf9-888e-df84072ff31b</item>
<item name="Name" type_name="gh_string" type_code="10">Colour Swatch</item>
<item name="NickName" type_name="gh_string" type_code="10">◯ᴥⓄᙁⓄᑐᑕ◯ᗱᗴᕤᕦᗝᗱᗴ◯✤ᙁᑎᗩΘᗱᗴᗝ◯ᔓᔕ✤ИNᗱᗴᙏᗱᗴᙁᗱᗴ◯⊙ᑎᔓᔕ◯⦿◯ᔓᔕᑎ⊙◯ᗱᗴᙁᗱᗴᙏᗱᗴИN✤ᔓᔕ◯ᗝᗱᗴΘᗩᑎᙁ✤◯ᗱᗴᗝᕤᕦᗱᗴ◯ᑐᑕⓄᙁⓄᴥ◯</item>
<item name="Optional" type_name="gh_bool" type_code="1">false</item>
<item name="SourceCount" type_name="gh_int32" type_code="3">0</item>
<item name="SwatchColor" type_name="gh_drawing_color" type_code="36">
<ARGB>255;217;217;217</ARGB>
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2021-10-27 00:20:01 +00:00
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