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BackgroundColor: 1.00 1.00 1.00 # viewer background
WireframeColor: 0.33 0.33 0.33 # non-selected primitives
GhostFillColor: 0.30 0.30 0.30 # hidden-line ghost fill
SelectedPrimColor: 0.66 0.66 0.66 # selected primitives
AuxSelectedPrimColor1: 0.94 0.94 0.94 # selected primitives in first tmp. sel
AuxSelectedPrimColor2: 0.88 1.88 1.88 # selected primitives in second tmp. sel
PrimClosureColor: 0.50 0.50 0.50 # primitives when in closure (not sel'd)
AuxGeoColor: 0.60 0.40 0.25 # spline and quadric hulls
SelectedAuxGeoColor: 0.90 0.50 0.10 # selected spline and quadric hulls
TemplateColor: 0.50 0.50 0.50 # template geometry or handles
TargetWireColor: 0.30 0.40 0.70 # templated display SOP colour
AxesColor: 1.00 0.20 0.20 # coordinate or c-plane axes
XaxesColor: 1.00 0.00 0.00 # sticky x axis
YaxesColor: 0.00 1.00 0.00 # sticky y axis
ZaxesColor: 0.00 0.00 1.00 # sticky z axis
SelectedAxesColor: 1.00 0.50 0.50 # selected coordinate axes
PrimInfoColor: 0.50 0.05 0.30 # prim-vtx, prim-num, prim-normal
SelectedPrimInfoColor: 0.70 0.40 0.20 # sel'd prim-vtx, prim-num, prim-normal
PointColor: 0.00 0.00 1.00 # non-selected points and point info
SelectedPointColor: 1.00 1.00 0.00 # selected points and point info
AuxSelectedPtColor1: 1.00 1.00 0.00 # selected points in first temp sel
AuxSelectedPtColor2: 0.00 1.00 1.00 # selected points in second temp sel
PointClosureColor: 0.00 0.45 1.00 # points when in closure (not sel'd)
Guide1Color: 0.40 0.40 1.00 # 1st guide geometry
Guide2Color: 0.20 0.50 0.80 # 2nd guide geometry
CplaneColor: 0.33 0.48 0.48 # non-selected construction plane
SelectedCplaneColor: 1.00 1.00 0.00 # selected construction plane
GridColor: 0.45 0.45 0.45 # reference plane
HeightVectorColor: 1.00 0.10 0.00 # height motion indicator
HandleColor: 1.00 0.10 0.00 # handle for direct manip.
SelectedHandleColor: 1.00 0.10 0.60 # selected handle for direct manip.
PeanutColor: 0.60 0.40 0.25 # peanut color for orientation picking
LabelColor: 1.00 1.00 1.00 # labels in viewports
SelectedLabelColor: 1.00 1.00 0.00 # labels in the selected viewport
SnapshotColor: 0.4 0.4 0.4 # viewport snapshot color
OverlayLabelColor: 1.00 0.00 1.00 # overlay labels in view
AuxOverlayLabelColor: 1.00 1.00 1.00 # auxiliary overlay labels in view
HandlePivotColor: 0.45 0.00 0.90 # the pivot of handles
HandleAxisColor: 1.00 1.00 1.00 # axis lines for the handle
CPlaneHandleXlateColor: 0.45 0.00 0.90 # translate axes of c-plane handle
CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle
CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle
OrthoGridColor: 0.55 0.55 0.55 # ortho viewport grid lines
OrthoGridOriginColor: 0.48 0.48 0.48 # ortho viewport origin lines
UVGridColor: 0.55 0.55 0.55 # uv viewport grid lines
UVGridOriginColor: 0.48 0.48 0.48 # uv viewport origin lines
UVGridBoundaryColor: 0.50 0.50 0.50 # uv viewport boundary lines
ObjectSelectColor: 1.00 1.00 0.00 # object selection highlight color
ObjectCurrentColor: 1.00 0.85 0.00 # current object highlight color
ObjectSelectHintColor: 0.80 0.80 0.00 # object selection hint highlight color
UVBackFaceFillColor: 0.90 0.50 0.90 # fill color for back facing polys
SelectedUVBackFaceFillColor: 0.90 0.65 0.90 # the selected version
IKCriticalZoneColor: 0.98 0.35 0.20 # inv. kin. danger zone cone
ViewMaskOverlayColor: 0.10 0.10 0.10 # view mask overlay

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Scheme: O_1_11_O_11_1_O
#include "$HFS/houdini/config/basic_colors.inc"
// Color Palette
#define BACKGROUND WHITE
#define TEXT GREY(0.375)
#define LIGHT_BASE WHITE
#define EDIT_BG WHITE
#define EDIT_BG_ALT WHITE
#define HIGHLIGHT1 WHITE
#define HIGHLIGHT2 WHITE
#define HIGHLIGHT3 WHITE
#define SHADOW1 GREY(0.773)
#define SHADOW1_5 GREY(0.699)
#define SHADOW2 GREY(0.63)
#define SHADOW3 GREY(0.58)
#define SHADOW3_5 GREY(0.51)
#define SHADOW4 GREY(0.313)
#define SHADOW5 GREY(0.15)
#define GRADIENT_HIGH WHITE
#define GRADIENT_LOW WHITE
#define PRESSED_TEXT GREY(0.375)
#define PRESSED_HIGH GREY(0.375)
#define PRESSED_LOW GREY(0.375)
#define BORDERBASE GREY(0.5)
#define DIM_BG WHITE
#define HELP_BG WHITE
#define HELP_F1_BG WHITE
#define SELECTION_HIGHLIGHT1 WHITE
#define SELECTION_BASE GREY(0.97265625)
#define SELECTION_HIGHLIGHT2 1 0.9 0.5
#define SELECTION_SHADOW 1 0.4 0
#define SELECTED_TEXT WHITE
#define ERROR RED
// Color correction for the icons --------------------------------------------
IconBrightness: 1
IconContrast: 1
IconGamma: 1
IconSaturation: 1
// New UI Resources ----------------------------------------------------------
BackColor: WHITE
ButtonGradHi: WHITE
ButtonGradLow: WHITE
// Low end of gradient on non-selected tabs
ButtonNonActiveGradLow: WHITE
// These are used for tons of borders all over the place, but
// NOT for buttons >:-(
ButtonShadowLight: SHADOW1_5
ButtonShadowMed: SHADOW3_5
ButtonShadowMedDark: SHADOW4
ButtonShadowDark: SHADOW5
ButtonShadow: WHITE
ToolbarBevelLight: WHITE
ToolbarBevelDark: WHITE
// Top/left end of gradient
ToolbarFlatGradHi: WHITE
// Bottom/right end of gradient
ToolbarFlatGradLo: WHITE
DialogBlendBG: WHITE
ButtonText: TEXT
ButtonPressedText: PRESSED_TEXT
ButtonPressedGradHi: GREY(0.94140625)
ButtonPressedGradLow: GREY(0.94140625)
ButtonMenuArrowHi: SHADOW2
ButtonMenuArrowLow: SHADOW3_5
ButtonMenuArrow: HIGHLIGHT2
ButtonArrow: TEXT
ButtonArrowDisabled: HIGHLIGHT1
ButtonArrowPressed: PRESSED_TEXT
MenuBG: WHITE
MenuText: TEXT
MenuTextDisabled: SHADOW2
MenuTextHotkey: SHADOW4
MenuHighlight: SHADOW3
MenuShadow: SHADOW5
MenuTextSelected: PRESSED_TEXT
MenuSelectedBG: SELECTION_BASE
MenuTitleBG: WHITE
InvertedMenuBackground: GREY(0.46)
// Colors for Ramp (Float) parameters.
RampBG: DIM_BG
RampFG: SHADOW4
RampCurve: BLACK
RampKeyBG: BLACK
RampKeyFG: WHITE
RampKeyHoverBG: SHADOW3
RampKeyHoverFG: SHADOW5
RampMarkerHover: SHADOW3
Separator: BORDERBASE
CheckBG: WHITE
CheckLocated: SHADOW4
CheckColor: SHADOW5
RadioBG: WHITE
RadioBorder: SHADOW4
RadioDot: GREY(0.6875)
RadioDotHighlight: GREY(0.6875)
TextboxBG: WHITE
TextboxBorderPrimary: BORDERBASE
TextboxBorderHighlight: BACKGROUND
TextboxError: ERROR
TextboxFeedbackFG: GREY(0.5)
TextboxFeedbackBG: WHITE
SelectedTextFG: SELECTED_TEXT
SelectedTextBG: SELECTION_BASE
SliderTopBorder: BORDERBASE
SliderBottomBorder: HIGHLIGHT3
SliderAdvancedBevel: SHADOW1_5
SliderAdvancedGroove: GREY(0.75)
SliderRemainingBevel: GREY(0.5)
SliderRemainingGroove: GREY(0.8125)
SliderTick: SHADOW3
SliderRangeBrackets: SHADOW5
SliderThumbTopBevel: HIGHLIGHT1
SliderThumbBottomBevel: SHADOW3
SliderThumbTopBorder: SHADOW2
SliderThumbBottomBorder: SHADOW4
SliderThumbRangeArrow: SHADOW4
LadderBG: WHITE
LadderText: TEXT
LadderHighlight: SELECTION_BASE
LadderOutline: SHADOW3
LadderShadow: SHADOW4
ScrollbarUpperBorder: BORDERBASE
ScrollbarBottomBorder: SHADOW4
ScrollbarWell: WHITE
ScrollbarWellShadow1: WHITE
ScrollbarWellShadow2: WHITE
ScrollbarWellShadow3: WHITE
ScrollbarWellShadowBlend12: GREY(0.526)
ScrollbarWellShadowBlend13: GREY(0.535)
ScrollbarWellShadowBlend22: GREY(0.562)
ScrollbarWellShadowBlend23: GREY(0.590)
ScrollbarWellShadowBlend32: GREY(0.590)
ScrollbarWellShadowBlend33: GREY(0.629)
ScrollbarThumbTopBorder: BORDERBASE
ScrollbarThumbBottomBorder: SHADOW4
ScrollbarThumbBevel: WHITE
ScrollbarThumbGrippyBase: SHADOW5
ScrollbarThumbGrippyEdge: SHADOW3
ScrollbarButtonTopBorder: SHADOW3
ScrollbarButtonBottomBorder: SHADOW4
ScrollbarButtonBetweenBorder: SHADOW1_5
ScrollbarButtonBevel: HIGHLIGHT1
ScrollbarButtonArrow: TEXT
ScrollArrow: GREY(0.4)
ScrollArrowSelected: TEXT
ScrollArrowDisabled: SHADOW1_5
ProgressMeterPercentLabelLeft: GREY(0)
ProgressMeterPercentLabelRight: WHITE
ProgressMeterTopBorder: SHADOW3
ProgressMeterBottomBorder: SHADOW4
ProgressMeterWellGradHi: SHADOW4
ProgressMeterWellGradLo: SHADOW2
ProgressMeterBevelTop: HIGHLIGHT1
ProgressMeterBevelBottom: SELECTION_SHADOW
ProgressMeterGradHi: SELECTION_HIGHLIGHT2
ProgressMeterGradLo: SELECTION_BASE
ProgressMeterText: TEXT
ListShadow: BORDERBASE
ListHighlight: HIGHLIGHT1
ListBorder: HIGHLIGHT3
// ListBG does not seem to be used anywhere
ListBG: HIGHLIGHT1
ListEntry1: EDIT_BG
ListEntry2: EDIT_BG_ALT
ListEntrySelected: SELECTION_BASE
ListTitleShadow: SHADOW3
ListTitleHighlight: HIGHLIGHT2
ListTitleGradHi: HIGHLIGHT3
ListTitleGradLow: BACKGROUND
ListTitleHighlightGradHi: SELECTION_HIGHLIGHT2
ListTitleHighlightGradLow: SELECTION_BASE
ListText: TEXT
ListAltText: SHADOW3
// Divider line between spreadsheet columns
SSBorder: GREY(0.9)
InfoBG: WHITE
InfoText: TEXT
PopupHelpBG: HELP_BG
PopupExtraHelpBG: HELP_F1_BG
ShelfGradHi: WHITE
ShelfGradMidHi: WHITE
ShelfGradMidLow: WHITE
ShelfGradLow: WHITE
// This does not appear to be used
//ShelfBG: 0.5 1 0
ShelfEmptyBG: WHITE
ShelfTabActiveHi: WHITE
ShelfTabActiveLow: WHITE
ShelfTabInactiveHi: WHITE
ShelfTabInactiveLow: WHITE
PaneTabActiveHi: WHITE
PaneTabActiveLow: WHITE
PaneTabInactiveHi: WHITE
PaneTabInactiveLow: WHITE
PaneTabEdges: BLACK
PaneEmptyBG: WHITE
PaneBorder: BLACK
PaneHeaderGradHi: WHITE
PaneHeaderGradLow: WHITE
PaneTabShadow: SHADOW3
PathGadgetArrow1: GREY(0.5)
PathGadgetArrow2: WHITE
PathGadgetArrow3: GREY(0.95)
//
PathGadgetArrow1Selected: HIGHLIGHT2
PathGadgetArrow2Selected: GREY(0.83)
PathGadgetArrow3Selected: BORDERBASE
//
PathGadgetPrimaryBorder: BORDERBASE
PathGadgetSecondaryBorder: SHADOW4
//
PathGadgetPrimaryBorderSelected: SHADOW5
PathGadgetSecondaryBorderSelected: SHADOW4
//
PathGadgetBevel: HIGHLIGHT1
PathGadgetBevelSelected: BORDERBASE
//
PathGadgetText: TEXT
//
PathGadgetGradHi: WHITE
PathGadgetGradLow: WHITE
//
PathGadgetGradHiSelected: SHADOW3
PathGadgetGradLowSelected: SHADOW2
//
PathGadgetHistoryButtonBevel: SHADOW1_5
PathGadgetHistoryButtonBevelSelected: GREY(0)
ViewportBorder: GREY(0.45)
ViewportDividers: GREY(0.4)
TreeNodeBG: WHITE
TreeNodeAlternateBG: WHITE
TreeNodeSelectedBG: SELECTION_BASE
TreeNodeSelectedFG: SELECTED_TEXT
TreeNodeReservedParmFG: SHADOW3
TreeLine: GREY(0.5)
NodeConnectionDefaultBG: WHITE
NodeConnectionTextBG: HIGHLIGHT3
NodeConnectionGlow: GREY(0.94140625)
NodeConnectionArrowLight: WHITE
NodeConnectionArrowDark: BLACK
NodeConnectionBevel: WHITE
NodeConnectionTopBorder: GREY(0.33)
NodeConnectionBottomBorder: BLACK
NodeButtonGrad: GRADIENT_HIGH
// NodeButtonSelectedGrad does not seem to be used anymore.
NodeButtonSelectedGrad: BLACK
NodeButtonBevel: WHITE
NodeButtonBevelSelected: BLACK
NodeSeparator: SHADOW3
NodeSeparatorEnabled: GREY(0.33)
NodeError: ERROR
NodeWarningBG: BLACK
NodeWarningFG: 1.0 0.87 0
NodeDefaultBG: WHITE
NodeHighlight: 0 0.68 0.94
NodeDebugFG: 0.741 0.988 1
NodeTemplateFlag: #FF 66 FF
NodeSelectableTemplateFlag: #CC 33 CC
NodeBypassFlag: 1.0 1.0 0
NodeRenderFlag: 0.666 0.5 1.0
NodeDisplayFlag: #00 66 CC
NodeDisplayAndRenderFlag: 0 0.68 0.94
NodeSelectableFlag: #66 CC 00
NodeExportFlag: 0.75 0.4 0.0
NodeAudioFlag: 0.0 0.5 0.5
NodeThumbnailFlag: 0.35 0.6 0.2
NodeLockFlag: #FF 33 00
NodeSoftLockFlag: #C4 E3 61
NodeLoadedWithUnloadFlagOn: 1.0 0.0 1.0
NodeDebugFlag: 0.741 0.988 1
NetworkSelection: 1.00 1.00 0.00
NetworkCurrent: 1.00 0.85 0.00
NetworkCurrentNonSelected: GREY(0.4)
NetworkBackground: WHITE
NetworkDisplayHighlight: 0.4180 0.5469 0.6758
NetworkRenderHighlight: #9E 8E AE
NetworkOverviewDragger: WHITE
NetworkGrid: GREY(0.78)
NetworkWireNormal: 0.5 0.5 0.5
NetworkWireActive: 0.0 0.3 0.0
NetworkWireActiveLight: 0.0 0.8 0.0
NetworkWireHighlight: 1.0 1.0 0.0
NetworkWireShadow: 0.0 0.0 0.0
NetworkWireExtraNormal: 0.996 0.75 0.8
NetworkWireExtraActive: 0.3 0.0 0.0
NetworkWireExtraActiveLight: 0.8 0.0 0.0
NetworkWireIKNormal: 0.72 0.31 0.72
NetworkWireIKActive: 0.0 0.0 0.3
NetworkWireIKActiveLight: 0.0 0.0 0.8
NetworkWireOutputOverrideNormal: 1.0 1.0 1.0
NetworkWireOutputOverrideHighlight: 0.0 1.0 0.0
StatusBarMessageFG: BLACK
StatusBarMessageBG: WHITE
//
StatusBarPromptFG: GREY(0.33)
StatusBarPromptBG: WHITE
//
StatusBarWarningFG: GREY(0.33)
StatusBarWarningBG: WHITE
//
StatusBarErrorFG: GREY(0.33)
StatusBarErrorBG: WHITE
DopeSheetCurrentFrameFG: GREY(0.33)
DopeSheetCurrentFrameBG: WHITE
DopeSheetIndicatorLine: WHITE
DopeSheetKnob: GREY(0.2)
DopeSheetKnobPendingKey: SELECTION_BASE
DopeSheetKnobOutlier: 1 1 0
DopeSheetKeyActive: 0.263 0.522 0
DopeSheetKeyPartial: 0 1 0
DopeSheetKeyPending: SELECTION_BASE
DopeSheetKeyMuted: GREY(0.2)
DopeSheetKeyOverlay: 1 0 0
DopeSheetKeyDisabled: 0.5 0 1
DopeSheetTimeline: GREY(0.7)
DopeSheetTimelineAudio: GREY(0.5)
DopeSheetTickLarge: GREY(0.3)
DopeSheetTickSmall: GREY(0.6)
DopeSheetTickSmallAudio: GREY(0.35)
DopeSheetEndMarker: GREY(0.3)
DopeSheetTickNumber: GREY(0.5)
DopeSheetRangeNumber: GREY(0.3)
DopeSheetRowDisabled: GREY(0.86)
DopeSheetRowLight: GREY(0.7882)
DopeSheetRowDark: GREY(0.7098)
DopeSheetColLine: WHITE
DopeSheetRowLine: WHITE
DopeSheetViewLock: 1 1 0.5
DopeSheetSelection: 1 1 0
DopeSheetSelectionHover: 1 1 0.5
DopeSheetSelectionActive: 1 1 0.5
DopeSheetSelectionInactive: 1 1 0
DopeSheetSelectionInactiveLock: 1 0 1
DopeSheetSelectionText: GREY(0)
DopeSheetOverwriteHover: 1 0 0
DopeSheetOverwriteActive: 0.7 0 0
DopeSheetOverwriteInactive: 0.9 0 0
DopeSheetSpreadSheetText: GREY(0)
DopeSheetSpreadSheetDisabled: 1 0.9176 0.9569
BorderLight: BORDERBASE
BorderDark: BLACK
MplayInspectBox: GREY(0.8)
MplayInspectBorder: GREY(0.3)
MplayInspectText: BLACK
MplayColorCorrectWarn: 1 1 0.75
//
// The following colors are used on the top control panels
// within the desktop panes to indicate the current data type.
// These are Tints, not colors, so beware of modifying the saturation
// or brightness.
//
ObjectColor: HSV 180 0.00 1.00
SopColor: HSV 180 0.00 1.00
DopColor: HSV 180 0.00 1.00
PopNetColor: HSV 180 0.00 1.00
PopColor: HSV 180 0.00 1.00
ShopColor: HSV 180 0.00 1.00
VopNetColor: HSV 180 0.00 1.00
VopColor: HSV 180 0.00 1.00
ChopNetColor: HSV 180 0.00 1.00
ChopColor: HSV 180 0.00 1.00
CopNet2Color: HSV 180 0.00 1.00
Cop2Color: HSV 180 0.00 1.00
OutputColor: HSV 180 0.00 1.00
RootColor: HSV 180 0.00 1.00
// Channel Editor Colors ---------------------------------------------------
//
// These colors for for graphical elements in the Channel Editor
//
ChannelEditorBackground: WHITE // Background of the graph
ChannelEditorTimebar: WHITE // Color of timebar to be xored on top
ChannelEditorGridLine: 0.20 0.20 0.20 // Graph grid line
ChannelEditorGridDashedLine: 0.30 0.30 0.30 // Graph grid dashed line
ChannelEditorHandleDefault: 0.50 0.50 0.50 // Handles
ChannelEditorHandleSelected: 1.00 1.00 0.00 // Selected handle
ChannelEditorHandleLocated: 0.80 0.80 0.80 // Handle when mouse is on top
ChannelEditorHandleSelectedLocated: 1.00 1.00 0.80 // Selected handle when mouse is on top
// Channel Colors ----------------------------------------------------------
//
// These colors are for coloring channels in various places in Houdini
// (eg. the Channel Editor and Channel List panes).
//
// They are currently divided into 4 groups:
// - red colors: for channel names ending in x or r
// - green colors: for channel names ending in y or g
// - blue colors: for channel names ending in z or b
// - other colors: for channel names not ending in letters mentioned above
// The channel names ending r, g, or b always use the first entry of each of
// their respective color groups.
//
// Each color group contains an arbitrary number of similar colors, uniquely
// determined by their numeric suffix. When determining the color of a
// particular channel, both its node and channel name is used. For example,
// point1/tx and point1/vx will be both be reds of different hues, which in turn
// will also differ from point2/tx and point2/vx.
//
ChannelColorRed1: hsv 0.0 1.0 0.75 // red
ChannelColorRed2: hsv 320.0 1.0 0.75 // before red
ChannelColorRed3: hsv 340.0 1.0 0.75
ChannelColorRed4: hsv 20.0 1.0 0.75 // after red
ChannelColorRed5: hsv 40.0 1.0 0.75
ChannelColorGreen1: hsv 120.0 1.0 0.75 // green
ChannelColorGreen2: hsv 80.0 1.0 0.75 // before green
ChannelColorGreen3: hsv 100.0 1.0 0.75
ChannelColorGreen4: hsv 140.0 1.0 0.75 // after green
ChannelColorGreen5: hsv 160.0 1.0 0.75
ChannelColorBlue1: hsv 240.0 1.0 0.75 // blue
ChannelColorBlue2: hsv 200.0 1.0 0.75 // before blue
ChannelColorBlue3: hsv 220.0 1.0 0.75
ChannelColorBlue4: hsv 260.0 1.0 0.75 // after blue
ChannelColorBlue5: hsv 280.0 1.0 0.75
ChannelColorOther1: hsv 60.0 1.0 0.75 // Yellow
ChannelColorOther2: hsv 180.0 1.0 0.75 // Aqua
ChannelColorOther3: hsv 300.0 1.0 0.75 // Purple
ChannelColorOther4: hsv 60.0 1.0 0.50 // Dark Yellow
ChannelColorOther5: hsv 180.0 1.0 0.50 // Dark Aqua
ChannelColorOther6: hsv 300.0 1.0 0.50 // Dark Purple
// Old UI Resources ----------------------------------------------------------
ForegroundColor: grey80
BackgroundColor: WHITE
TextColor: grey18
PaperColor: WHITE
ButtonColor: WHITE
ButtonStripColor: WHITE
ListTitleColor: grey68
ListEntryColor: grey62
ListEntrySelectedColor: lightgoldenrod2
MenuBarColor: WHITE
MenuColor: WHITE
BlueSelectedMenuColor: #20 20 ff
SliderColor: grey65
SliderThumbColor: grey68
InputColor: grey70
RadioColor: grey60
SelectOnColor: yellow3
SelectOffColor: yellow4
IconBackgroundColor: WHITE
IconOutlineColor: grey30
IconShadowColor: grey50
IconLocatedColor: white
DisabledTextColor: grey50
DisabledTextDropShadowColor: grey80
PopupHelpBackgroundColor: WHITE
ParmSyntaxPlainColor: GREY(0.375)
ParmSyntaxStringColor: #00 66 00
ParmSyntaxVarColor: #88 88 00
ParmSyntaxFuncColor: #00 66 66
ParmSyntaxKeywordColor: #88 00 88
ParmSyntaxQuoteColor: #00 00 66
ParmSyntaxNumberColor: #00 7f 40
ParmSyntaxRefColor: #77 44 00
ParmSyntaxCommentColor: #88 88 00
ParmSyntaxErrorColor: #ff 00 00
ParmParenMatchColor: #00 55 00
ParmQuoteMatchColor: #00 ff ff
ParmMisMatchColor: #ff 77 77
EditorSyntaxPlainColor: GREY(0.375)
EditorSyntaxStringColor: #00 66 00
EditorSyntaxVarColor: #88 88 00
EditorSyntaxFuncColor: #00 66 66
EditorSyntaxKeywordColor: #88 00 88
EditorSyntaxQuoteColor: #00 00 66
EditorSyntaxNumberColor: #00 7f 40
EditorSyntaxRefColor: #77 44 00
EditorSyntaxCommentColor: #88 88 00
EditorSyntaxErrorColor: #ff 00 00
// Note: the luminance levels of most of these colors should be similar
// so that none of them stands out too much and so that the text
// in the parameter fields will be readable.
//
// Parameter is locked
LockedColor: #c4 c4 c4
// Pending change
PendingColor: #ff ff aa //yellow
// Keyframe
IsKeyColor: #df ff b6 //green
// constant() or channel with no keys
IsSoftKeyColor: #d5 ff fe //cyan
// Channel, not at a key. (Expression)
IsNotKeyColor: #d5 ff fe //cyan
// Channel is disabled from dopesheet
DisabledColor: #8c a8 bf //steel
// Has "lock()" expression
ChannelLockedColor: #c6 c6 c6 //gray
// Parameter is overridden by chop
OverrideColor: #ff eb b5 //peach
// Expr language differs from node lang.
OtherLanguageColor: #ed d1 ee //purple
// Accent for non-default parms
NonDefAccentColor: 0.00 0.00 0.00
// Accent for !!ch()!! parms
ChanRefAccentColor: 0.50 0.90 0.50
// Accents are this color when disabled
DisabledAccentColor: 0.30 0.30 0.30
// Parm color when exluded from take, and auto-take is on.
AutoTakeExcluded: 0.86 0.84 0.75
//
// Parm border colors indicating that the parm has a handle associated with it:
//
// handle is invisible, probably XCF
InvisibleHandleColor: 0.70 0.00 0.00
// handle is visible, eg. xform handle
VisibleHandleColor: 0.00 0.50 0.50
// handle is active
ActiveHandleColor: 1.00 1.00 0.00
//
// The following are used for the flag buttons in the group and node
// tiles and listers.
SelectOnColor: 0.75 0.75 0
SelectOffColor: 0.56 0.56 0
DisplayOnColor: 0.3 0.5 1
DisplayOffColor: 0.2 0.3 0.6
TemplateOnColor: 1 0.5 1
TemplateOffColor: 0.75 0.37 0.75
BypassOnColor: 1 0.5 0
BypassOffColor: 0.5 0.25 0
SelectableOnColor: 0.6 0.35 0.2
SelectableOffColor: 0.4 0.2 0.15
ExposeOnColor: 1 0 0
ExposeOffColor: 0.6 0 0
CurrentColor: 0.25 0.85 0.25
SplitBarColor: WHITE
SplitBarPaneOutline: 0.59 0.59 0.59
SplitBarGrippyColor: 0.08 0.08 0.08
SplitBarHighlight: 1 1 1
PlayBarOnColor: 0.05 0.8 0.05
PlayBarOffColor: 0.25 0.25 0.25
PlayBarDisabledColor: 0.4 0.4 0.4
PlayBarResetColor: 1 1 0.0
PlayBarNoPending: 0 0.8 0
PlayBarNoPending2: 0 1 0
PlayBarPending: 0.75 0.75 0.5
PlayBarPending2: 1 1 0.5
PlayBarAudioWaveColor: 0.643 0.643 0.643
PlayBarStartEndFieldBG: WHITE
// The following are used for the indicator colours in the info button
ErrorFlag: 0.9 0.1 0.1
WarningFlag: 1 1 0
MessageFlag: 0.8 0.8 0.8
FilteredFlag: 0.6 0.6 0.6
// The NoSaveFlag color is used in the resource managers for .nosave files
NoSaveFlag: 0.0 0.4 0.1
// The following colors are for the status bar
MessageColor: GREY(0.375)
PromptColor: 0.3 0.4 0.9
WarningColor: 0.85 0.25 0.0
ErrorColor: 1.0 0.0 0.0
// The following color is for the SHOP viewer
ShopViewTitleColor 1.0 1.0 0.0
// The following colors are for Vop input/output labels
VopInOutVector4Color: 0.7 0.9 0.6
VopInOutVectorColor: 0.5 0.8 0.5
VopInOutNormalColor: 0.4 0.4 0.8
VopInOutColorColor: 0.7 0.5 0.3
VopInOutFloatColor: 0.5 0.7 0.6
VopInOutIntColor: 0.5 0.7 0.8
VopInOutStringColor: 0.8 0.7 0.6
VopInOutMatrix3Color: 0.7 0.5 0.9
VopInOutPointColor: 0.7 0.3 0.7
VopInOutMatrix4Color: 0.7 0.65 0.9
VopInOutBsdfColor: 0.9 0.9 0.5
VopInOutMultiColor: 0.9 0.9 0.9
VopErrorColor: 1.0 0.0 0.0
// The colors for SHOP input output labels
ShopInOutSurfaceColor: 0.9 0.7 0.6
ShopInOutShadowColor: 0.2 0.2 0.3
ShopInOutDisplaceColor: 0.6 0.7 0.9
ShopInOutGeometryColor: 0.7 0.9 0.7
ShopInOutLightColor: 0.9 0.9 0.6
ShopInOutFogColor: 0.7 0.7 0.7
ShopInOutPropertiesColor: 0.5 0.8 0.9
ShopInOutShaderColor: 0.9 0.9 0.9
ShopInOutImage3dColor: 0.4 0.9 0.7
// The following colors are for Dop input/output labels
DopInOutObjectColor: 0.65 0.65 0.65
DopInOutDataColor: 0.50 0.80 0.50
DopInOutRelDataColor: 0.20 0.60 0.20
DopInOutAnyColor: 0.9 0.9 0.9
// The following colors are for simple spreadsheets (ie. tables)
SSTableBackgroundColor: WHITE
SSTableSelectedColor: 0.125 0.125 1.0
// The following colors are for parameter spreadsheets
ParmSheetEmptyColor: 0.65 0.65 0.65
ParmSheetHeaderColor: 0.60 0.60 0.60
// The following color is used for buttons that simulate a hyper-text link
HyperTextLinkColor: 0.0 0.0 1.0
// The following colors are used to highlight the names of operators that have
// a given property (e.g. modified parameters)
OpNameNoneColor: 0.0 0.0 0.0
OpNameCommentsColor: 0.0 0.0 1.0
OpNameAnimatedColor: 0.0 0.45 0.0
OpNameModifiedColor: 0.7 0.1 0.8
OpNameChoppedColor: 1.0 0.5 0.0
OpNameSyncedColor: 0.1 0.1 0.6
OpNameUnsyncedColor: 0.6 0.1 0.1
OpNameSubnetColor: 0.2 0.2 0.5
// The following color is used for the text in the parameter title bar that
// indicates how many nodes are selected
ParmTitleBarNumSelectedColor: 1.0 1.0 0.0
// The following color is used for the text in the take label to indicate that
// the auto take mode is enabled
AutoTakeModeColor: 0.40 0.70 0.40
// These colors are used by the operator type manager.
OTLUnusedColor: 0.70 0.10 0.10
OTLOutOfDateColor: 0.70 0.70 0.10
OTLPreferredColor: 0.20 0.70 0.20
// These colors are used by the simulation tree view.
SIMAltRepColor: 0.20 0.70 0.20
SIMObjectColor: 0.00 0.00 0.00
SIMDataColor: 0.00 0.00 0.00
SIMRelDataColor: 0.00 0.00 0.00
SIMRecordColor: 0.00 0.00 0.00
SIMAffectorsColor: 0.00 0.00 0.00
SIMGroupsColor: 0.00 0.00 0.00
SIMEngineColor: 0.00 0.00 0.00
SIMEngineInterpColor: 0.70 0.70 0.10
SIMAffectorColor: 0.10 0.10 0.60
SIMMutualColor: 0.20 0.70 0.20
SIMAlmostMutualColor: 0.70 0.70 0.10
// These colors are used by the linker tree views.
LinkerPartialLinkColor: 0.80 0.80 0.80
// The following colors are used by the network editor in list mode
OpListHeaderBGColor: 0.7 0.7 0.7
OpListSplitterColor: 0.0 0.0 0.0
OpListSelectionBGColor: SELECTION_BASE
OpListSelectionFGColor: HIGHLIGHT1
// These colors are used by the file dependency dialog
FileDepAcceptColor: 0.0 0.63 0.0
FileDepRejectColor: 0.75 0.0 0.0