shader O_REDAHS_ETIHW_TNEIDARG_ENISOC_TOOR_REWOP_57864084_91_O_19_48046875_POWER_ROOT_COSINE_GRADIENT_WHITE_SHADER_O ( float O_REWOP_O_POWER_O = 19.48046875, output float O_REDAHS_O_SHADER_O = 0.0 ) { O_REDAHS_O_SHADER_O = (pow ( (cos(.5*M_PI*( (-sqrt(cos(.5*M_PI*( dot(N,I) )))+1.) -1. ))) , 1. / ( O_REWOP_O_POWER_O ) )) ; }