''' Created by Marcin Zielinski, Doug Hammond, Thomas Ludwig, Nicholas Chapman, Yves Colle This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ''' bl_info = { "name": "Blendigo - Indigo Exporter", "description": "This Addon will allow you to render your scenes with the Indigo render engine.", "author": "Glare Technologies Ltd.", "version": (4, 2, 0), "blender": (2, 78, 0), "location": "View3D", "wiki_url": "", "category": "Render" } import bpy # load and reload submodules ################################## import importlib from . import developer_utils importlib.reload(developer_utils) modules = developer_utils.setup_addon_modules(__path__, __name__, "bpy" in locals()) # register ################################## import traceback def register(): try: bpy.utils.register_module(__name__) except: traceback.print_exc() from . properties.render_settings import Indigo_Engine_Properties bpy.types.Scene.indigo_engine = bpy.props.PointerProperty(name="Indigo Engine Properties", type = Indigo_Engine_Properties) from . properties.camera import Indigo_Camera_Properties bpy.types.Camera.indigo_camera = bpy.props.PointerProperty(name="Indigo Camera Properties", type = Indigo_Camera_Properties) from . properties.environment import Indigo_Lightlayers_Properties bpy.types.Scene.indigo_lightlayers = bpy.props.PointerProperty(name="Indigo Lightlayers Properties", type = Indigo_Lightlayers_Properties) from . properties.lamp import Indigo_Lamp_Sun_Properties, Indigo_Lamp_Hemi_Properties bpy.types.Lamp.indigo_lamp_sun = bpy.props.PointerProperty(name="Indigo Lamp Sun Properties", type = Indigo_Lamp_Sun_Properties) bpy.types.Lamp.indigo_lamp_hemi = bpy.props.PointerProperty(name="Indigo Lamp Hemi Properties", type = Indigo_Lamp_Hemi_Properties) from . properties.material import Indigo_Material_Properties, Indigo_Texture_Properties bpy.types.Material.indigo_material = bpy.props.PointerProperty(name="Indigo Material Properties", type = Indigo_Material_Properties) bpy.types.Texture.indigo_texture = bpy.props.PointerProperty(name="Indigo Texture Properties", type = Indigo_Texture_Properties) from . properties.medium import Indigo_Material_Medium_Properties bpy.types.Scene.indigo_material_medium = bpy.props.PointerProperty(name="Indigo Material Medium Properties", type = Indigo_Material_Medium_Properties) bpy.types.Material.indigo_material_medium = bpy.props.PointerProperty(name="Indigo Material Medium Properties", type = Indigo_Material_Medium_Properties) from . properties.object import Indigo_Mesh_Properties bpy.types.Mesh.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties) bpy.types.SurfaceCurve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties) bpy.types.TextCurve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties) bpy.types.Curve.indigo_mesh = bpy.props.PointerProperty(name="Indigo Mesh Properties", type = Indigo_Mesh_Properties) from . properties.tonemapping import Indigo_Tonemapping_Properties bpy.types.Camera.indigo_tonemapping = bpy.props.PointerProperty(name="Indigo Tonemapping Properties", type = Indigo_Tonemapping_Properties) print("Registered {} with {} modules".format(bl_info["name"], len(modules))) def unregister(): try: bpy.utils.unregister_module(__name__) except: traceback.print_exc() print("Unregistered {}".format(bl_info["name"]))