18 lines
1.3 KiB
Plaintext
18 lines
1.3 KiB
Plaintext
shader O_REDAHS_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_SHADER_O
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(
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float O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O = (-sqrt(cos(.5*(4.*atan(1.))*( dot(N,I) )))+1.),
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float O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O = 4.5,
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output float O_REDAHS_O_SHADER_O = 0.0
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)
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{
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O_REDAHS_O_SHADER_O =
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(
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clamp(pow ( (cos(.5*(4.*atan(1.))*( O_REDAHS_TNEIDARG_RAENIL_O_LINEAR_GRADIENT_SHADER_O-1. ))) , 1. / ( 3 ) ), 0.0 , 1.0 )
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*
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((1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) ) + ( 1.- (1./O_SENTHGIRB_TOOR_EBUC_O_CUBE_ROOT_BRIGHTNES_O) )
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)
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;
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} |